![]() ![]() ![]() A lot of the game becomes how to keep that fury gauge skill topped up to unleash whenever you’re in a pinch. Instead, the Fury attack briefly turns you into a monster, tearing and slashing at enemies to regain health and do big damage. The original Dead Island gave every character a special Fury attack that was unique to them, but Dead Island 2 removes some of that uniqueness. It helps that one of Ryan’s special unique skills was health regeneration upon knocking a zombie to the ground, and nothing does that better than removing a leg. If you want to focus on DPS, Frenzy weapons are a good choice, but not something I found myself sticking to as I preferred the direct purpose of the maiming weapons. Their whole benefit is that rapid attacks will trigger critical hits anywhere on a zombie, which will, in turn, buff their attack speed. The last group is the Frenzy weapons that focus on their fast attack power to hit harder. Weapon durability does return, though, and I slightly wish it hadn’t. This means infinite quick attacks and kicks, both things that drained stamina in a very annoying way in the first game. The stamina system has been fully reworked, so only heavy attacks are affected by it. Between the visual damage effects and the game’s great movement, I never felt this get to me, but others might not have the same experience. On top of that, occasionally, you will have to kill all of the zombies in an area as your whole objective, but if you die, you have to restart the whole section.Ĭombat is incredible and nowhere near as stilted as the original, but still does boil down to mashing R2 to win. While the bounds were always clearly set of where to search, the identifying icon for your objective is too small and easily overlooked. More than a couple of times, you will be forced to scour an area for one single thing that is annoyingly well-hidden. ![]() While there are very few tasks that would fall into fetch quest territory, the game does reuse several objectives over the course of the game. ![]()
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